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		<title>Deployment of a WebApp with Kubernetes and Caddy</title>
		<link>https://nerd-corner.com/deployment-of-a-webapp-with-kubernetes-and-caddy/</link>
					<comments>https://nerd-corner.com/deployment-of-a-webapp-with-kubernetes-and-caddy/#respond</comments>
		
		<dc:creator><![CDATA[Nerds]]></dc:creator>
		<pubDate>Sun, 16 Feb 2025 18:31:48 +0000</pubDate>
				<category><![CDATA[Angular]]></category>
		<category><![CDATA[App development]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[angular]]></category>
		<category><![CDATA[Caddy]]></category>
		<category><![CDATA[Caddy Server]]></category>
		<category><![CDATA[Cluster]]></category>
		<category><![CDATA[ClusterIP]]></category>
		<category><![CDATA[ConfigMap]]></category>
		<category><![CDATA[Container]]></category>
		<category><![CDATA[Deployment]]></category>
		<category><![CDATA[Docker]]></category>
		<category><![CDATA[Domain]]></category>
		<category><![CDATA[Domain Registration]]></category>
		<category><![CDATA[Hetzner]]></category>
		<category><![CDATA[Images]]></category>
		<category><![CDATA[Ingress]]></category>
		<category><![CDATA[Ingress Controller]]></category>
		<category><![CDATA[ip addres]]></category>
		<category><![CDATA[K3s]]></category>
		<category><![CDATA[Kubectl]]></category>
		<category><![CDATA[Kubernetes]]></category>
		<category><![CDATA[LoadBalancer]]></category>
		<category><![CDATA[mySql]]></category>
		<category><![CDATA[Nest.js]]></category>
		<category><![CDATA[Node Port]]></category>
		<category><![CDATA[Pods]]></category>
		<category><![CDATA[Redis]]></category>
		<category><![CDATA[Reverse Proxy]]></category>
		<category><![CDATA[Server]]></category>
		<category><![CDATA[Service]]></category>
		<category><![CDATA[Step by step guide]]></category>
		<category><![CDATA[Traefik]]></category>
		<guid isPermaLink="false">https://nerd-corner.com/de/?p=1695</guid>

					<description><![CDATA[<p>After describing how to create production-ready Docker images and upload them to Docker Hub in the last article, it is now time to make these &#8230; </p>
<p>The post <a href="https://nerd-corner.com/deployment-of-a-webapp-with-kubernetes-and-caddy/">Deployment of a WebApp with Kubernetes and Caddy</a> appeared first on <a href="https://nerd-corner.com">Nerd Corner</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>After describing how to create production-ready Docker images and upload them to Docker Hub in the last article, it is now time to make these images available on a server. The aim is to make the web application accessible to everyone via a dedicated domain. To do this, we use a virtual private server (VPS) from Hetzner and deploy Kubernetes (k3s) with Caddy as a reverse proxy.</p>
<p><strong><em>You might also be interested in this: </em></strong><a href="https://nerd-corner.com/create-docker-images-and-upload-them-to-docker-hub/"><em>Create Docker images and upload them to Dockerhub</em></a></p>
<h2>Set up a VPS with Hetzner</h2>
<p>Hetzner often offers referral links with credit benefits for new customers. Of course, you can also use other providers, but Hetzner is attractively priced and offers solid services.</p>
<h3>What is a VPS?</h3>
<p>A Virtual Private Server (VPS) is a virtual server that is operated on a physical machine and acts as an independent server. It offers more control than classic shared hosting and is a cost-effective alternative to dedicated servers. Access is usually via SSH (Secure Shell), which allows us to control the server via the command line.</p>
<h3>SSH access to the VPS</h3>
<p>Once a VPS has been created, it is usually managed via a secure shell (SSH). SSH is a protocol that enables encrypted connections to remote servers. The following command is used to connect to the server:</p>
<p data-start="1137" data-end="1384"><span style="background-color: #e9ebec; color: #222222; font-family: Monaco, Consolas, 'Andale Mono', 'DejaVu Sans Mono', monospace; font-size: 15px;">ssh root@&lt;IP-Server&gt;</span></p>
<p>If an SSH key has been stored, authentication can be carried out using public key authentication, which is more secure than a password.</p>
<h3>Create a server at Hetzner</h3>
<ol>
<li>After logging into the Hetzner Cloud, we navigate to “Projects” and create a new project.</li>
<li>Select “Add server” and can configure an instance.</li>
<li>The cheapest model is often sufficient to start with. However, I recommend activating the option for an IPv4 address, as purely IPv6-based setups often cause compatibility problems.</li>
</ol>
<h3>Setting up a domain</h3>
<p>To access the application later under your own domain, you must register a domain and link it to the server.</p>
<h3>Apply for a domain at Hetzner</h3>
<ol>
<li>Register a new domain or add an existing domain in the Hetzner ConsoleH.</li>
<li>To manage DNS entries, we need to activate DNS access.</li>
</ol>
<h3>Set name servers</h3>
<p>The following name servers should be used:</p>
<pre class="EnlighterJSRAW" data-enlighter-language="generic">helium.ns.hetzner.de. 
hydrogen.ns.hetzner.com. 
oxygen.ns.hetzner.com.</pre>
<p>These new name servers offer better performance and flexibility compared to the old Hetzner name servers:</p>
<pre class="EnlighterJSRAW" data-enlighter-language="generic">ns1.first-ns.de.
robotns2.second-ns.de.
robotns3.second-ns.com.</pre>
<p>However, both nameserver variants are possible! The DNS changes take some time. However, we can use tools such as MXToolbox to check whether the changes have already taken place.</p>
<h3>Connect the domain to the server</h3>
<p>Now the IP address of the server must be linked to the domain:</p>
<ol>
<li>Switch to DNS zones in the Hetzner Cloud.</li>
<li>Select the registered domain.</li>
<li>Create a new A-Record and enter the IPv4 address of the server.</li>
<li>If available, remove the IPv6 record (AAAA) to avoid compatibility problems.</li>
</ol>
<p>You can also use <a href="http://mxtoolbox.com">MXToolbox</a> to check whether the DNS changes have already been applied.</p>
<h2>Set up Kubernetes</h2>
<p>Kubernetes is a powerful orchestration tool for containers. I use k3s, a lean Kubernetes variant that is particularly suitable for smaller environments.</p>
<h3>Install K3s on the server</h3>
<p>Connect to the server via SSH and install k3s with the following command:</p>
<pre><code class="language-sh">curl -sfL https://get.k3s.io | sh - </code></pre>
<p>The script installs k3s and starts the Kubernetes service. After installation, k3s can be checked with the following command:</p>
<pre><code class="language-sh">kubectl get nodes
</code></pre>
<p>k3s comes with its own kubectl version, so that no separate installation is necessary.</p>
<h3>Create YAML files for FE, BE, MySQL and Redis</h3>
<p>To deploy our application, we need YAML files for:</p>
<ul>
<li>Frontend (Angular)</li>
<li>Backend (NestJS)</li>
<li>Database (MySQL)</li>
<li>Session-Management (Redis)</li>
</ul>
<p>A deployment file for the backend could look like this:</p>
<pre class="EnlighterJSRAW" data-enlighter-language="generic">apiVersion: apps/v1
kind: Deployment
metadata:
  name: backend
spec:
  replicas: 1
  selector:
    matchLabels:
      app: backend
  template:
    metadata:
      labels:
        app: backend
    spec:
      containers:
        - name: backend
          image: dockerhub-user/backend:latest
          ports:
            - containerPort: 3000
---
apiVersion: v1
kind: Service
metadata:
  name: backend-service
spec:
  selector:
    app: backend
  ports:
    - protocol: TCP
      port: 80
      targetPort: 3000
  type: ClusterIP
</pre>
<h3>What are deployments and services?</h3>
<ul>
<li>Deployments manage the provision and scaling of containers.</li>
<li>Services ensure a stable network connection between containers.</li>
<li>ClusterIP means that the service is only accessible within the Kubernetes cluster.</li>
</ul>
<h3>Set up Caddy as a reverse proxy</h3>
<p>A reverse proxy is required to ensure that incoming traffic is distributed correctly. K3s comes with Traefik by default, but I opted for a simpler solution: Caddy. I was really surprised how little guidance or documentation there is on Caddy in combination with Kubernetes.</p>
<h3>Why Kubernetes with Caddy?</h3>
<ul>
<li>Automatic Let&#8217;s Encrypt SSL certificates</li>
<li>Simple configuration via Caddyfile</li>
<li>Built-in load balancer</li>
</ul>
<h3>Remove Traefik</h3>
<pre><code class="language-sh">kubectl delete helmrelease traefik -n kube-system
</code></pre>
<h3>Create Caddy Deployment</h3>
<pre class="EnlighterJSRAW" data-enlighter-language="generic">apiVersion: apps/v1
kind: Deployment
metadata:
  name: caddy
spec:
  replicas: 1
  selector:
    matchLabels:
      app: caddy
  template:
    metadata:
      labels:
        app: caddy
    spec:
      containers:
        - name: caddy
          image: caddy
          volumeMounts:
            - name: caddy-config
              mountPath: /etc/caddy/Caddyfile
      volumes:
        - name: caddy-config
          configMap:
            name: caddy-config
---
apiVersion: v1
kind: ConfigMap
metadata:
  name: caddy-config
data:
  Caddyfile: |

    example.com {
        reverse_proxy backend-service:3000
    }

---
apiVersion: v1
kind: Service
metadata:
  name: caddy-service
spec:
  type: LoadBalancer
  selector:
    app: caddy
  ports:
    - port: 80
      targetPort: 80
    - port: 443
      targetPort: 443</pre>
<p>Important: Since Let&#8217;s Encrypt has a rate limit, tests should first be carried out with staging certificates!</p>
<h2>Conclusion</h2>
<p>After these steps, the application is now running in a Kubernetes cluster on a Hetzner VPS and can be accessed via its own domain. The next step would be to set up an automatic CI/CD pipeline to deploy new versions without manual effort.</p>
<p>The post <a href="https://nerd-corner.com/deployment-of-a-webapp-with-kubernetes-and-caddy/">Deployment of a WebApp with Kubernetes and Caddy</a> appeared first on <a href="https://nerd-corner.com">Nerd Corner</a>.</p>
]]></content:encoded>
					
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		<item>
		<title>Upgrade: Data transfer via VLC and LiFi &#8211; Pi to Pi transfer</title>
		<link>https://nerd-corner.com/upgrade-data-transfer-via-vlc-and-lifi-pi-to-pi-transfer/</link>
					<comments>https://nerd-corner.com/upgrade-data-transfer-via-vlc-and-lifi-pi-to-pi-transfer/#comments</comments>
		
		<dc:creator><![CDATA[Nerds]]></dc:creator>
		<pubDate>Thu, 08 Jul 2021 14:27:07 +0000</pubDate>
				<category><![CDATA[Handcrafted]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[3D print]]></category>
		<category><![CDATA[CAD]]></category>
		<category><![CDATA[CAD design]]></category>
		<category><![CDATA[cyclic redundancy check]]></category>
		<category><![CDATA[data transfer]]></category>
		<category><![CDATA[fan]]></category>
		<category><![CDATA[LiFi]]></category>
		<category><![CDATA[LiFI Router]]></category>
		<category><![CDATA[Light Fidelity]]></category>
		<category><![CDATA[LM393]]></category>
		<category><![CDATA[pi]]></category>
		<category><![CDATA[precise]]></category>
		<category><![CDATA[Raspberry Pi]]></category>
		<category><![CDATA[Timer]]></category>
		<category><![CDATA[visible Light communication]]></category>
		<category><![CDATA[visible light communication project]]></category>
		<category><![CDATA[VLC Raspberry Pi project]]></category>
		<guid isPermaLink="false">https://nerd-corner.com/de/?p=985</guid>

					<description><![CDATA[<p>After I already transferred simple text messages via light signals from a Raspberry Pi to an Arduino Uno ( Link: https://nerd-corner.com/sending-text-messages-with-visible-light-communication/ ), I wanted to &#8230; </p>
<p>The post <a href="https://nerd-corner.com/upgrade-data-transfer-via-vlc-and-lifi-pi-to-pi-transfer/">Upgrade: Data transfer via VLC and LiFi &#8211; Pi to Pi transfer</a> appeared first on <a href="https://nerd-corner.com">Nerd Corner</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>After I already transferred simple text messages via light signals from a Raspberry Pi to an Arduino Uno ( Link: <a href="https://nerd-corner.com/sending-text-messages-with-visible-light-communication/" target="_blank" rel="noopener">https://nerd-corner.com/sending-text-messages-with-visible-light-communication/</a> ), I wanted to improve this system to be able to transfer any file formats in both directions. Since a Raspberry Pi uses Linux, this system can be transferred to any Linux device for data transfer via VLC (visual light communication). The software code and STL files can be downloaded at the end of the blog entry.</p>
<p><em><strong>This might also be interesting for you:</strong> <a href="https://nerd-corner.com/sending-text-messages-with-visible-light-communication/" target="_blank" rel="noopener">Sending text messages with light signals</a></em></p>
<p><em><strong>Closely related to this article:</strong> <a href="https://nerd-corner.com/cyclic-redundancy-check-in-c-code/" target="_blank" rel="noopener">Error detection during data transmission</a></em></p>
<p><em><strong>Also relevant:</strong> <a href="https://nerd-corner.com/how-to-program-a-highly-precise-timer-in-c-for-linux/" target="_blank" rel="noopener">Precise Timer in C for data transfer</a></em></p>
<h2>List of components</h2>
<ul>
<li>2x Raspberry Pi 4</li>
<li>2x 5V Solar cell</li>
<li>2x 5V Laser diode</li>
<li>Jumper cables</li>
<li>3D printer</li>
<li>Filament</li>
<li>2x 5V Fan</li>
<li>NPN Transistor</li>
<li>2x ADC Board with a LM393 dual comparator</li>
</ul>
<p><img fetchpriority="high" decoding="async" class="zoooom aligncenter wp-image-966" src="https://nerd-corner.com/wp-content/uploads/2021/07/Assembly-parts-scaled.jpg" alt="Datenübertragung mit Licht Einzelteile Data transfer via VLC" width="2500" height="1681" srcset="https://nerd-corner.com/wp-content/uploads/2021/07/Assembly-parts-scaled.jpg 2560w, https://nerd-corner.com/wp-content/uploads/2021/07/Assembly-parts-300x202.jpg 300w, https://nerd-corner.com/wp-content/uploads/2021/07/Assembly-parts-1024x689.jpg 1024w, https://nerd-corner.com/wp-content/uploads/2021/07/Assembly-parts-768x516.jpg 768w, https://nerd-corner.com/wp-content/uploads/2021/07/Assembly-parts-1536x1033.jpg 1536w, https://nerd-corner.com/wp-content/uploads/2021/07/Assembly-parts-2048x1377.jpg 2048w" sizes="(max-width: 2500px) 100vw, 2500px" /></p>
<h2>Wiring</h2>
<p>Unlike the wiring in the last article, where text messages were sent from a Pi to an Arduino via light signals ( Link: <a href="https://nerd-corner.com/sending-text-messages-with-visible-light-communication/" target="_blank" rel="noopener">https://nerd-corner.com/sending-text-messages-with-visible-light-communication/</a> ), there is now no defined receiver and no defined transmitter. Instead, two identical stations are set up that can both send and receive data.</p>
<p><img decoding="async" class="aligncenter wp-image-965 zoooom" src="https://nerd-corner.com/wp-content/uploads/2021/07/FritzingPiTransceiver_Steckplatine.png" alt="Fritzing Pi VLC LiFI" width="2250" height="1459" srcset="https://nerd-corner.com/wp-content/uploads/2021/07/FritzingPiTransceiver_Steckplatine.png 2270w, https://nerd-corner.com/wp-content/uploads/2021/07/FritzingPiTransceiver_Steckplatine-300x195.png 300w, https://nerd-corner.com/wp-content/uploads/2021/07/FritzingPiTransceiver_Steckplatine-1024x664.png 1024w, https://nerd-corner.com/wp-content/uploads/2021/07/FritzingPiTransceiver_Steckplatine-768x498.png 768w, https://nerd-corner.com/wp-content/uploads/2021/07/FritzingPiTransceiver_Steckplatine-1536x996.png 1536w, https://nerd-corner.com/wp-content/uploads/2021/07/FritzingPiTransceiver_Steckplatine-2048x1328.png 2048w" sizes="(max-width: 2250px) 100vw, 2250px" /></p>
<p>For this reason, the Raspberry Pi&#8217;s are connected to both a 5V laser and a 5V solar cell. For the laser the GPIO18 pin was chosen, which corresponds to pin 1 in the &#8220;wiringPi&#8221; library. The &#8220;wiringPi&#8221; library is used in the program code. Directly below GPIO18 is a ground, which is connected to the negative pole of the laser.</p>
<p><img decoding="async" class="aligncenter wp-image-967 zoooom" src="https://nerd-corner.com/wp-content/uploads/2021/07/GPIO.png" alt="Datenübertragung mittels Licht Pi" width="1500" height="1125" srcset="https://nerd-corner.com/wp-content/uploads/2021/07/GPIO.png 1600w, https://nerd-corner.com/wp-content/uploads/2021/07/GPIO-300x225.png 300w, https://nerd-corner.com/wp-content/uploads/2021/07/GPIO-1024x768.png 1024w, https://nerd-corner.com/wp-content/uploads/2021/07/GPIO-768x576.png 768w, https://nerd-corner.com/wp-content/uploads/2021/07/GPIO-1536x1152.png 1536w" sizes="(max-width: 1500px) 100vw, 1500px" /></p>
<p>The solar cell provides a corresponding voltage value depending on the light intensity. But since the digital pins of the Raspberry Pi can only recognize 1 and 0, the analog value of the solar cell must be converted into a digital value with the help of a comparator. The process is explained in more detail in the section &#8220;ADC Board with an LM393 Comparator&#8221;. For the wiring, the plus and minus pole of the solar cell is connected to the plus and minus contacts of the ADC board. Then the ground of the ADC board is connected to a Raspberry Pi ground and for the power supply the plus pole of the ADC board is connected to 5V of the Pi. The D0 pin of the ADC board provides the digital value 0 or 1, depending on the light intensity of the solar cell. I connected this pin to GPIO17, which corresponds to pin 0 in the &#8220;wiringPi&#8221; library.</p>
<p>Since I noticed that the Pi gets very hot during operation, I connected a fan. So that the fan is not permanently in operation, which would have a negative effect on the performance of the laser, the fan can be switched on and off by a NPN transistor. Connect the positive pole of the fan directly to a 5V pin of the Raspberry Pi and the negative pole of the fan to the emitter of the NPN transistor. The collector of the transistor is connected to a ground of the Pi. To switch the fan on and off via the transistor, the transistor base is connected to a GPIO pin. For example I chose GPIO27 (corresponds to pin 2 in the &#8220;wiringPi&#8221; library). In the following table the pins of the Pi are compared to the numbering of the &#8220;wiringPi&#8221; library.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-940 zoooom" src="https://nerd-corner.com/wp-content/uploads/2021/06/pinbelegung-Pi.png" alt="VLC Textnachrichten visuelle Lichtkommunikation wiringPi Datenübertragung mit Licht" width="599" height="295" srcset="https://nerd-corner.com/wp-content/uploads/2021/06/pinbelegung-Pi.png 600w, https://nerd-corner.com/wp-content/uploads/2021/06/pinbelegung-Pi-300x148.png 300w" sizes="auto, (max-width: 599px) 100vw, 599px" /></p>
<h2>ADC Board with a LM393 camparator</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-968 zoooom" src="https://nerd-corner.com/wp-content/uploads/2021/07/ADC-LM393.jpg" alt="ADC Board mit LM393 Komparator" width="450" height="319" srcset="https://nerd-corner.com/wp-content/uploads/2021/07/ADC-LM393.jpg 771w, https://nerd-corner.com/wp-content/uploads/2021/07/ADC-LM393-300x213.jpg 300w, https://nerd-corner.com/wp-content/uploads/2021/07/ADC-LM393-768x545.jpg 768w, https://nerd-corner.com/wp-content/uploads/2021/07/ADC-LM393-120x85.jpg 120w" sizes="auto, (max-width: 450px) 100vw, 450px" /></p>
<p>The solar cell returns a voltage value depending on the light intensity. Unfortunately the Raspberry Pi has no analog pins to read this voltage value. Therefore the analog signal has to be converted into a digital signal. This is possible with the help of the LM393 comparator. The comparator is often used on ADC boards. Here I simply replaced the original sensor (it was a photoresistor) through a solar cell. With the help of a potentiometer the comparator can be adjusted. That means, as soon as the voltage value of the solar cell, which depends on the light intensity, exceeds the adjusted value of the potentiometer, a digital 1 is measured, otherwise a digital 0.</p>
<h2>Structure of the data frame</h2>
<p><img loading="lazy" decoding="async" class="zoooom aligncenter wp-image-969" src="https://nerd-corner.com/wp-content/uploads/2021/07/MultipleFrames-1.jpg" alt="Aufbau Datenframe Lichtübertragung Daten Datentransfer mittels VLC" width="1300" height="469" srcset="https://nerd-corner.com/wp-content/uploads/2021/07/MultipleFrames-1.jpg 1409w, https://nerd-corner.com/wp-content/uploads/2021/07/MultipleFrames-1-300x108.jpg 300w, https://nerd-corner.com/wp-content/uploads/2021/07/MultipleFrames-1-1024x369.jpg 1024w, https://nerd-corner.com/wp-content/uploads/2021/07/MultipleFrames-1-768x277.jpg 768w" sizes="auto, (max-width: 1300px) 100vw, 1300px" /></p>
<p>The data frame for sending the text messages using visual light communication (Link: <a href="https://nerd-corner.com/sending-text-messages-with-visible-light-communication/" target="_blank" rel="noopener">https://nerd-corner.com/sending-text-messages-with-visible-light-communication/ </a>) consisted of a preamble, the length of the text message, the text content and the cyclic redundancy check. However, to be able to send all kinds of data instead of text messages, the file name, the file extension, the total number of packets and the number of the current packet must be specified instead of the length of the text message. Then the data content and the code of the cyclic redundancy check can be added.</p>
<h2>Software code for data transfer via VLC</h2>
<p>Basically, the receiver and sender scripts from the previous project on sending text messages using visual light communication (link: https://nerd-corner.com/de/textnachrichten-mittels-lichtsignale-senden-pi-zu-arduino/ ) were further developed and combined into one single script. Which is applied on both Raspberry Pi&#8217;s. For example, a &#8220;ReadFile&#8221; and &#8220;WriteFile&#8221; function was added, which can read files and combine and save received data packets to a file. The program was written in C again, because a high speed of data transfer should be achieved. Details about precise programming in C for fast data transfer are given in this article: <a href="https://nerd-corner.com/how-to-program-a-highly-precise-timer-in-c-for-linux/" target="_blank" rel="noopener">https://nerd-corner.com/how-to-program-a-highly-precise-timer-in-c-for-linux/</a> .</p>
<p>The complete software code for data transfer using VLC can be downloaded at the end of the article. The core of the program is again a state machine with the help of which can be selected whether data should be sent or received. In addition, the program automatically turns on the fan when no data transfer is taking place. Important: When compiling please do not forget the &#8220;wiringPi&#8221; library and the &#8220;math.h&#8221; library! The command is: &#8220;gcc -o transceiver transceiver.c -lwiringPi -lm&#8221;.</p>
<pre class="EnlighterJSRAW" data-enlighter-language="c" data-enlighter-group="transceiver" data-enlighter-title="transceiver.c">while(1)
    {
        digitalWrite (2, HIGH);
        printf("Press the R button for Receiver Mode or any other key for Sender Moden");
        scanf(" %c",&amp;mode);
        
        if (mode=='R'||mode=='r')
        {
            digitalWrite(2,LOW);
            modeReceiver=true;
        }
        
        if (mode!='R'&amp;&amp;mode!='r')
        {
            digitalWrite(2,LOW);
            modeReceiver=false;
            
            char dataName[NAME_MAX];
            char dataExtension[NAME_MAX];
            
               
            printf("n Name of file WITHOUT extension: ");
            scanf("%s",dataName);

            printf("n Extension: ");
            scanf("%s",dataExtension);

            if (read_file(dataName, dataExtension, file_content) != OK)
            {
                printf("File read error, size exceeds array sizen");
                return -1;
            }
            BuildDataFrame(dataName, dataExtension, file_content);
        }
        
        
        
        while(modeReceiver)
        {
            gettimeofday(&amp;tval_after, NULL);
            timersub(&amp;tval_after, &amp;tval_before, &amp;tval_result);
            double time_elapsed = (double)tval_result.tv_sec + ((double)tval_result.tv_usec/1000000.0f);
            
            while(time_elapsed &lt; 0.001)
            {
                gettimeofday(&amp;tval_after, NULL);
                timersub(&amp;tval_after, &amp;tval_before, &amp;tval_result);
                time_elapsed = (double)tval_result.tv_sec + ((double)tval_result.tv_usec/1000000.0f);
            }
            gettimeofday(&amp;tval_before, NULL);
            
            int data = digitalRead(0);
            
            
            switch (state)
            {
                case 0:
                    //looking for preamble pattern
                    synchro_Done=false;
                    LookForSynchro(data);
                    
                    if (synchro_Done==true)
                    {
                        state=1;
                    }
                    break;
                    
                case 1:
                    //receive the actual data
                    receiveData_Done=false;
                    senderState=false;
                    ReceiveData(data);
                    
                    if(receiveData_Done&amp;&amp;senderState==false)
                    {
                        state=0;
                    }
                    if(senderState==true){
                        senderState=false;
                        state=0;
                        modeReceiver=false;
                        }
                    break;
                  
            }
            
        }
    }</pre>
<h2>Housing</h2>
<p>In order to be able to hold the components in place, a housing was constructed in CAD. This also has the advantage that no complicated alignment of the lasers and the solar cells is necessary for the data transmission. For beginners, <a href="https://www.tinkercad.com/" target="_blank" rel="noopener">TinkerCAD</a> is suitable for housing design. TinkerCAD is free and can be used directly in the browser. Alternatively, the STL files for the 3D printer can also be downloaded here.</p>
<p><img loading="lazy" decoding="async" class="zoooom aligncenter wp-image-970" src="https://nerd-corner.com/wp-content/uploads/2021/07/gehaeuse-CAD.jpg" alt="Datenübertragung per Licht Gehäuse Datentransfer mittels VLC" width="600" height="530" srcset="https://nerd-corner.com/wp-content/uploads/2021/07/gehaeuse-CAD.jpg 682w, https://nerd-corner.com/wp-content/uploads/2021/07/gehaeuse-CAD-300x265.jpg 300w" sizes="auto, (max-width: 600px) 100vw, 600px" /></p>
<p>The housing for data transfer via VLC has an opening for the solar cell and the laser. In addition, an exhaust vent for the fan was constructed and space was also left free for a Raspberry Pi housing. The following picture shows the installation of the components.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-971 zoooom" src="https://nerd-corner.com/wp-content/uploads/2021/07/assembly-end-scaled.jpg" alt="Datenübertragung per Licht Lifi VLC" width="2500" height="1875" srcset="https://nerd-corner.com/wp-content/uploads/2021/07/assembly-end-scaled.jpg 2560w, https://nerd-corner.com/wp-content/uploads/2021/07/assembly-end-300x225.jpg 300w, https://nerd-corner.com/wp-content/uploads/2021/07/assembly-end-1024x768.jpg 1024w, https://nerd-corner.com/wp-content/uploads/2021/07/assembly-end-768x576.jpg 768w, https://nerd-corner.com/wp-content/uploads/2021/07/assembly-end-1536x1152.jpg 1536w, https://nerd-corner.com/wp-content/uploads/2021/07/assembly-end-2048x1536.jpg 2048w" sizes="auto, (max-width: 2500px) 100vw, 2500px" /></p>
<h2>Conclusion about data transfer via VLC</h2>
<p>The existing system for sending text messages by means of visual light signals was further developed so that all types of data can now be sent and received. The system works amazingly successfully. It is very robust and achieves a data rate of 1 kbps to 10 kbps. All incoming data packets can be directly assigned due to the intelligent structure of the data frame. Only an acknowledgement signal would be a useful addition. Such a signal would be a feedback from the receiver to the sender to inform the sender that all packets have arrived, or possibly a certain packet was faulty and must be sent again.</p>
<p>Also interesting for the future would be to investigate other types of modulation. In particular, I would like to explore color shift keying, which is specifically designed for visual light communication, and compare the resulting data rates.</p>
<p><img loading="lazy" decoding="async" class="zoooom aligncenter wp-image-972" src="https://nerd-corner.com/wp-content/uploads/2021/07/Assembly-finish-scaled.jpg" alt="Datenübertragung per Licht Gehäuse Lifi VLC Datentransfer mittels VLC" width="2500" height="1125" srcset="https://nerd-corner.com/wp-content/uploads/2021/07/Assembly-finish-scaled.jpg 2560w, https://nerd-corner.com/wp-content/uploads/2021/07/Assembly-finish-300x135.jpg 300w, https://nerd-corner.com/wp-content/uploads/2021/07/Assembly-finish-1024x461.jpg 1024w, https://nerd-corner.com/wp-content/uploads/2021/07/Assembly-finish-768x346.jpg 768w, https://nerd-corner.com/wp-content/uploads/2021/07/Assembly-finish-1536x691.jpg 1536w, https://nerd-corner.com/wp-content/uploads/2021/07/Assembly-finish-2048x922.jpg 2048w" sizes="auto, (max-width: 2500px) 100vw, 2500px" /></p>
<h2>Download files:</h2>
<ul>
<li><a  data-e-Disable-Page-Transition="true" class="download-link" title="" href="https://nerd-corner.com/download/977/?tmstv=1756176792" rel="nofollow" id="download-link-977" data-redirect="false" >
	Softwarecode Transceiver</a>
</li>
<li><a href="https://cults3d.com/en/3d-model/various/visible-light-communication-pi-housing" target="_blank" rel="noopener">STL files housing</a></li>
<li><a  data-e-Disable-Page-Transition="true" class="download-link" title="" href="https://nerd-corner.com/download/991/?tmstv=1756176792" rel="nofollow" id="download-link-991" data-redirect="false" >
	Pi Case with free pins (Creative Common License from Thingiverse)</a>
</li>
</ul>
<p>&nbsp;</p>
<p>The post <a href="https://nerd-corner.com/upgrade-data-transfer-via-vlc-and-lifi-pi-to-pi-transfer/">Upgrade: Data transfer via VLC and LiFi &#8211; Pi to Pi transfer</a> appeared first on <a href="https://nerd-corner.com">Nerd Corner</a>.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://nerd-corner.com/upgrade-data-transfer-via-vlc-and-lifi-pi-to-pi-transfer/feed/</wfw:commentRss>
			<slash:comments>8</slash:comments>
		
		
			</item>
		<item>
		<title>Sending text messages with visible light communication or LiFi &#8211; Pi to Arduino</title>
		<link>https://nerd-corner.com/sending-text-messages-with-visible-light-communication/</link>
					<comments>https://nerd-corner.com/sending-text-messages-with-visible-light-communication/#comments</comments>
		
		<dc:creator><![CDATA[Nerds]]></dc:creator>
		<pubDate>Sun, 20 Jun 2021 23:31:03 +0000</pubDate>
				<category><![CDATA[Arduino projects]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[cyclic redundancy check]]></category>
		<category><![CDATA[data transfer]]></category>
		<category><![CDATA[data transfer with light]]></category>
		<category><![CDATA[LiFi]]></category>
		<category><![CDATA[LiFi Arduino project]]></category>
		<category><![CDATA[LiFI Router]]></category>
		<category><![CDATA[Light Fidelity]]></category>
		<category><![CDATA[text messages]]></category>
		<category><![CDATA[text messages from Pi to Arduino]]></category>
		<category><![CDATA[visible Light communication]]></category>
		<category><![CDATA[visible light communication project]]></category>
		<category><![CDATA[VLC]]></category>
		<category><![CDATA[VLC Arduino project]]></category>
		<category><![CDATA[VLC Raspberry Pi project]]></category>
		<guid isPermaLink="false">https://nerd-corner.com/de/?p=962</guid>

					<description><![CDATA[<p>I like the idea of sending data via visible light. In general, Li-Fi (Light Fidelity) and VLC (Visible Light Communication) are heavily discussed at the &#8230; </p>
<p>The post <a href="https://nerd-corner.com/sending-text-messages-with-visible-light-communication/">Sending text messages with visible light communication or LiFi &#8211; Pi to Arduino</a> appeared first on <a href="https://nerd-corner.com">Nerd Corner</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>I like the idea of sending data via visible light. In general, Li-Fi (Light Fidelity) and VLC (Visible Light Communication) are heavily discussed at the moment. VLC is a visible light communication, which means it is primarily a cable replacement, while LiFi is a similarity to WiFi. A LiFi device would be a kind of Internet-enabled router that transmits data via light signals instead of radio frequency signals. Currently, however, no company has developed or is selling a Li-Fi router. VLC technology is used prominently at the moment by Elon Musk&#8217;s StarLink project. This allows satellites to exchange data using laser beams. I have replicated that in a simplified way in this blog article.</p>
<p>At first, I only want to transmit individual text messages in one direction. In a next step this can then be extended to transmit whole files bidirectionally. To receive the messages, I chose an Ardunio, because unlike the Raspberry Pi, it has analog inputs and can thus be easily connected to analog sensors. For sending, a Raspberry Pi is suitable, since only digital pins are needed here and a Pi can generally transmit data more efficiently and faster. This has already been tested in the previous posts about defining a clock frequency for the Arduino and the Raspberry Pi. All scripts to run the VLC communication can be downloaded at the end of the article. The following three blogposts are directly related to this project:</p>
<p><span style="color: #ff0000;"><strong>===&gt; UPGRADE: </strong></span><em><a href="https://nerd-corner.com/upgrade-data-transfer-via-vlc-and-lifi-pi-to-pi-transfer/" target="_blank" rel="noopener">SENDING ALL KINDS OF DATA WITH VISIBLE LIGHT COMMUNICATION</a></em></p>
<p><em><strong>How to program the clock frequency of the Arduino:</strong> <a href="https://nerd-corner.com/arduino-timer-interrupts-how-to-program-arduino-registers/">Use timer interrupts as clock frequency.</a></em></p>
<p><em><strong>How to program the clock frequency of the Pi:</strong> <a href="https://nerd-corner.com/how-to-program-a-highly-precise-timer-in-c-for-linux/">Precise timer function in C for the Pi.</a></em></p>
<p><em><strong>How to prevent errors in data transmission:</strong> <a href="https://nerd-corner.com/cyclic-redundancy-check-in-c-code/">Using CRC to detect corrupted packets.</a></em></p>
<h2>List of components</h2>
<ul>
<li>Arduino Uno</li>
<li>Raspberry Pi</li>
<li>5V Solarcell</li>
<li>5V Laserdiode</li>
<li>Jumper cables</li>
</ul>
<h2>Wiring for the visible light communication</h2>
<p><img loading="lazy" decoding="async" class="zoooom aligncenter wp-image-939" src="https://nerd-corner.com/wp-content/uploads/2021/06/FritzingPi_Arduino.png" alt="Textnachrichten VLC Fritzing Verkabelung für Visuelle Lichtkommunikation" width="2770" height="1130" srcset="https://nerd-corner.com/wp-content/uploads/2021/06/FritzingPi_Arduino.png 2772w, https://nerd-corner.com/wp-content/uploads/2021/06/FritzingPi_Arduino-300x122.png 300w, https://nerd-corner.com/wp-content/uploads/2021/06/FritzingPi_Arduino-1024x418.png 1024w, https://nerd-corner.com/wp-content/uploads/2021/06/FritzingPi_Arduino-768x313.png 768w, https://nerd-corner.com/wp-content/uploads/2021/06/FritzingPi_Arduino-1536x627.png 1536w, https://nerd-corner.com/wp-content/uploads/2021/06/FritzingPi_Arduino-2048x836.png 2048w" sizes="auto, (max-width: 2770px) 100vw, 2770px" /></p>
<p>The wiring is rather simple. The 5V solar cell is very well suited to detect light signals. Therefore the solar cell is connected to the receiver, which is the Arduino. The ground of the solar cell is connected to a ground of the Arduino. The positive line of the solar cell is connected to an analog pin of the Arduino. Here, for example, A0 is suitable.</p>
<p>From the Raspberry Pi the messages are transmitted to the Arduino via light signals of the laser. For this, the ground of a 5V laser diode is connected to a ground pin of the Pi (see graphic). Then the positive line of the laser diode is connected to one of the digital pins of the Raspberry Pi. Here I chose the GPIO17 pin, which corresponds to pin 0 in the &#8220;wiringPi&#8221; library (see graphic).</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-940 zoooom" src="https://nerd-corner.com/wp-content/uploads/2021/06/pinbelegung-Pi.png" alt="VLC Textnachrichten visuelle Lichtkommunikation wiringPi" width="598" height="294" srcset="https://nerd-corner.com/wp-content/uploads/2021/06/pinbelegung-Pi.png 600w, https://nerd-corner.com/wp-content/uploads/2021/06/pinbelegung-Pi-300x148.png 300w" sizes="auto, (max-width: 598px) 100vw, 598px" /></p>
<p>As an alternative to the laser and the solar cell combination, an LED and a photoresistor can also be used. However, a laser is better suited for faster and more precise data transmission. In addition, a solar cell offers a large area to detect the laser beams.</p>
<h2>Modulationtechnique On-Off-Keying</h2>
<p>The text messages are transmitted in binary code as &#8220;1&#8221; or &#8220;0&#8221;. There are different ways to modulate this data. One of the simplest possibilities is to set an identical clock frequency for the transmitter and receiver. Then either a &#8220;1&#8221; or a &#8220;0&#8221; is transmitted in each clock pulse.</p>
<p>The procedure is called aplitude shift keying. If the laser diode illuminates the solar plate particularly strongly, this is detected by the receiver as a binary &#8220;1&#8221;. If the laser diode shines only weakly, it will be detected as binary &#8220;0&#8221;.</p>
<p>In fact it makes sense not to let the laser diode shine at all for a binary &#8220;0&#8221;. This is called On-Off keying. This is a simplification of amplitude shift keying. The following graphic illustrates the difference between amplitude shift keying and on-off keying.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-942 zoooom" src="https://nerd-corner.com/wp-content/uploads/2021/06/OOK-ASK-1.jpg" alt="Modulationstechnik Visuelle Lichtkommunikation" width="848" height="587" srcset="https://nerd-corner.com/wp-content/uploads/2021/06/OOK-ASK-1.jpg 850w, https://nerd-corner.com/wp-content/uploads/2021/06/OOK-ASK-1-300x208.jpg 300w, https://nerd-corner.com/wp-content/uploads/2021/06/OOK-ASK-1-768x531.jpg 768w" sizes="auto, (max-width: 848px) 100vw, 848px" /></p>
<p>That means, whenever the solar cell detects light, a corresponding voltage value is passed to the analog pin of the Arduino. If this voltage value exceeds a predefined value, the Arduino registers it as a binary &#8220;1&#8221;, otherwise as a binary &#8220;0&#8221;. It makes sense to adjust the predefined value to the daylight. Possibly with the help of an additional light sensor.</p>
<h2>Arduino code to receive messages</h2>
<pre class="EnlighterJSRAW" data-enlighter-language="c" data-enlighter-group="Receiver" data-enlighter-title="Receiver.ino" data-enlighter-theme="beyond">//This is the "real" loop function
  switch (state)
  {
    case 0:
      //looking for synchronization sequence
      synchro_Done=false;
      lookForSynchro(data);

      if (synchro_Done== true)
      {
        state=1;
      }
      break;
    case 1:
      //receive Data
      receiveData_Done =false;
      receiveData(data);

      if (receiveData_Done==true)
      {
        state=0; 
      }
      break;
  }</pre>
<p>The software of the Arduino is basically built as a state machine. There are two states. One state for synchronization and one for reading the text message. In the state synchronization the receiver waits for a fixed bit sequence (preamble) for example &#8220;101010101111111111&#8221;. This sequence means that the receiver must listen now because a text message follows. The complete Arduino code can be downloaded at the end of the article. The following graphic shows the exact structure of the data packets.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-943 zoooom" src="https://nerd-corner.com/wp-content/uploads/2021/06/FrameVariableDataLength.jpg" alt="Aufbau Textnachrichten VLC" width="953" height="554" srcset="https://nerd-corner.com/wp-content/uploads/2021/06/FrameVariableDataLength.jpg 955w, https://nerd-corner.com/wp-content/uploads/2021/06/FrameVariableDataLength-300x174.jpg 300w, https://nerd-corner.com/wp-content/uploads/2021/06/FrameVariableDataLength-768x446.jpg 768w" sizes="auto, (max-width: 953px) 100vw, 953px" /></p>
<p>As soon as the preamble is recognized, the receiver automatically switches to the second state and receives the actual message. However, the first 16 bits of the text message correspond to a decimal number, which tells the receiver how many characters the incoming text message contains. When this number is reached, the text is printed in the Serial Monitor of the Arduino and the state changes back again. Now the synchronization sequence is awaited again. The complete software code can be downloaded at the end of the blog article. To improve the transmission quality, a cyclic redundancy check (CRC) can be performed as shown in the following graphic.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-944 zoooom" src="https://nerd-corner.com/wp-content/uploads/2021/06/FrameVariableDataLengthAndCRC.jpg" alt="CRC Datenpakete Aufbau VLC" width="1264" height="555" srcset="https://nerd-corner.com/wp-content/uploads/2021/06/FrameVariableDataLengthAndCRC.jpg 1266w, https://nerd-corner.com/wp-content/uploads/2021/06/FrameVariableDataLengthAndCRC-300x132.jpg 300w, https://nerd-corner.com/wp-content/uploads/2021/06/FrameVariableDataLengthAndCRC-1024x450.jpg 1024w, https://nerd-corner.com/wp-content/uploads/2021/06/FrameVariableDataLengthAndCRC-768x337.jpg 768w" sizes="auto, (max-width: 1264px) 100vw, 1264px" /></p>
<h2>Raspberry Pi code to send messages</h2>
<pre class="EnlighterJSRAW" data-enlighter-language="c" data-enlighter-group="simpleLaser" data-enlighter-title="simpleLaser.c">//Read message
        char msg[3000]; 
        int len, k, length;
       
        printf("n Enter the Message: ");
        scanf("%[^'n']",msg);
        
        len=strlen(msg);
        
        
        int2bin(len*8, 16); //len*8, because 8 bits are one byte
        
        for(k=0;k&lt;len;k++)
        {
                chartobin(msg[k]);            
        }</pre>
<p>The program code of the Raspberry Pi must be written in C. Python would be too slow and would not achieve a stable clock frequency for sending the data. The complete program code can be downloaded at the end of the article. In order for the Pi to control the laser diode the &#8220;wiringPi.h&#8221; library is needed. With &#8220;digitalWrite(0, HIGH)&#8221; the diode can be switched on and with &#8220;digitalWrite(0, LOW)&#8221; it can be switched off. Important: Please don&#8217;t forget the &#8220;<a href="http://wiringpi.com/" target="_blank" rel="noopener">wiringPi</a>&#8221; library when compiling! The command is: &#8220;gcc -o simpleLaser simpleLaser.c -lwiringPi&#8221;.</p>
<p>At the beginning the program asks for a text message using the printf function. This is read in and stored by a scanf function. Then each letter is converted to binary code and stored in an array. The conversion is shown in the following graphic. At the end, the binary code is transmitted from the array in a fixed clock pulse. The laser diode is switched on for a binary &#8220;1&#8221; and off again for a binary &#8220;0&#8221;.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-945 zoooom" src="https://nerd-corner.com/wp-content/uploads/2021/06/BinToDec.jpg" alt="Character to binary conversion" width="750" height="389" srcset="https://nerd-corner.com/wp-content/uploads/2021/06/BinToDec.jpg 758w, https://nerd-corner.com/wp-content/uploads/2021/06/BinToDec-300x156.jpg 300w" sizes="auto, (max-width: 750px) 100vw, 750px" /></p>
<h2>Conclusion on the Visible Light Communication for Arduino</h2>
<p>The transmission of text messages by means of visual light communication works excellently. Thanks to the cyclic redundancy check, it is also absolutely error-free. However, the benefit of one-dimensional message communication is rather low. It would be better if any kind of files could be transmitted and that in both directions. An update will probably follow soon.</p>
<p><img loading="lazy" decoding="async" class="zoooom aligncenter wp-image-953" src="https://nerd-corner.com/wp-content/uploads/2021/06/SetUp-Arduino-Pi-scaled.jpg" alt="Set Up VLC Arduino Pi Visuelle Lichtkommunikation" width="2550" height="1913" srcset="https://nerd-corner.com/wp-content/uploads/2021/06/SetUp-Arduino-Pi-scaled.jpg 2560w, https://nerd-corner.com/wp-content/uploads/2021/06/SetUp-Arduino-Pi-300x225.jpg 300w, https://nerd-corner.com/wp-content/uploads/2021/06/SetUp-Arduino-Pi-1024x768.jpg 1024w, https://nerd-corner.com/wp-content/uploads/2021/06/SetUp-Arduino-Pi-768x576.jpg 768w, https://nerd-corner.com/wp-content/uploads/2021/06/SetUp-Arduino-Pi-1536x1152.jpg 1536w, https://nerd-corner.com/wp-content/uploads/2021/06/SetUp-Arduino-Pi-2048x1536.jpg 2048w" sizes="auto, (max-width: 2550px) 100vw, 2550px" /></p>
<h2>Download files</h2>
<ul>
<li><a  data-e-Disable-Page-Transition="true" class="download-link" title="" href="https://nerd-corner.com/download/946/?tmstv=1756176792" rel="nofollow" id="download-link-946" data-redirect="false" >
	Arduino Code VLC to receive text messages</a>
</li>
<li><a  data-e-Disable-Page-Transition="true" class="download-link" title="" href="https://nerd-corner.com/download/949/?tmstv=1756176792" rel="nofollow" id="download-link-949" data-redirect="false" >
	Raspberry Pi code to send text messages with VLC</a>
</li>
</ul>
<p>&nbsp;</p>
<p>The post <a href="https://nerd-corner.com/sending-text-messages-with-visible-light-communication/">Sending text messages with visible light communication or LiFi &#8211; Pi to Arduino</a> appeared first on <a href="https://nerd-corner.com">Nerd Corner</a>.</p>
]]></content:encoded>
					
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			<slash:comments>10</slash:comments>
		
		
			</item>
		<item>
		<title>How to program a highly precise timer in C for Linux</title>
		<link>https://nerd-corner.com/how-to-program-a-highly-precise-timer-in-c-for-linux/</link>
					<comments>https://nerd-corner.com/how-to-program-a-highly-precise-timer-in-c-for-linux/#comments</comments>
		
		<dc:creator><![CDATA[Nerds]]></dc:creator>
		<pubDate>Sat, 27 Feb 2021 13:42:40 +0000</pubDate>
				<category><![CDATA[Linux]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[C]]></category>
		<category><![CDATA[C programming]]></category>
		<category><![CDATA[C Timer]]></category>
		<category><![CDATA[communication technique]]></category>
		<category><![CDATA[data transfer]]></category>
		<category><![CDATA[precise]]></category>
		<category><![CDATA[Raspberry Pi]]></category>
		<category><![CDATA[Timer]]></category>
		<category><![CDATA[Timer in C]]></category>
		<guid isPermaLink="false">https://nerd-corner.com/?p=831</guid>

					<description><![CDATA[<p>I wanted to program a timer in C for my Raspberry Pi, which executes precise work instructions for 1 ms as well as for 0.1 &#8230; </p>
<p>The post <a href="https://nerd-corner.com/how-to-program-a-highly-precise-timer-in-c-for-linux/">How to program a highly precise timer in C for Linux</a> appeared first on <a href="https://nerd-corner.com">Nerd Corner</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>I wanted to program a timer in C for my Raspberry Pi, which executes precise work instructions for 1 ms as well as for 0.1 ms. Unfortunately, since Python is compiled at runtime, Python was way too slow for this purpose. For this reason, the program was written in C. The 1 ms and 0.1 ms were confirmed after programming with the help of an oscilloscope.</p>
<p>In the following is an explanation why the library &#8220;sys/time.h&#8221; was used, as well as a code example with subsequent explanation. This code example is very well suited for bit-wise data transmission in communication technology.</p>
<p><em><strong>This might also be interesting for you:</strong> <a href="https://nerd-corner.com/arduino-timer-interrupts-how-to-program-arduino-registers/" target="_blank" rel="noopener">How to program a highly precise Arduino Timer</a></em></p>
<h2>List of components</h2>
<ul>
<li>Linux operating system (for example Raspberry Pi)</li>
<li>Editor for C &#8211; Programming</li>
</ul>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-848 zoooom" src="https://nerd-corner.com/wp-content/uploads/2021/02/proxy-image-3-1.jpg" alt="Timer in C" width="484" height="392" srcset="https://nerd-corner.com/wp-content/uploads/2021/02/proxy-image-3-1.jpg 1084w, https://nerd-corner.com/wp-content/uploads/2021/02/proxy-image-3-1-300x243.jpg 300w, https://nerd-corner.com/wp-content/uploads/2021/02/proxy-image-3-1-1024x830.jpg 1024w, https://nerd-corner.com/wp-content/uploads/2021/02/proxy-image-3-1-768x623.jpg 768w" sizes="auto, (max-width: 484px) 100vw, 484px" /></p>
<p>&nbsp;</p>
<h2>The library „sys/time.h“</h2>
<p>Functions like &#8220;usleep()&#8221; or &#8220;nanosleep()&#8221; would stop the complete program. For simple applications this might be sufficient, but for my purposes this was too imprecise. I wanted a timer that really works exactly in a 1 ms or 0.1 ms cycle. So instead of &#8220;usleep()&#8221; or &#8220;nanosleep()&#8221; another solution was chosen. The library &#8220;sys/time.h&#8221;. This library is able to read and compare the current &#8220;System Clock Time&#8221;.</p>
<h2>Code example for a precise timer in C</h2>
<pre class="EnlighterJSRAW" data-enlighter-language="c">#include &lt;sys/time.h&gt;

int main()
{
    struct timeval tval_before, tval_after, tval_result;
    int counter=0;
    bool stop=false;
   
    gettimeofday(&amp;tval_before, NULL);
    while(stop!=true)
    {
        gettimeofday(&amp;tval_after, NULL);
        timersub(&amp;tval_after, &amp;tval_before, &amp;tval_result);
        double time_elapsed = (double)tval_result.tv_sec + ((double)tval_result.tv_usec/1000000.0f);
        
        while(time_elapsed &lt; 0.001)  //1ms; you can change your desired time interval here
        {
            gettimeofday(&amp;tval_after, NULL);
            timersub(&amp;tval_after, &amp;tval_before, &amp;tval_result);
            time_elapsed = (double)tval_result.tv_sec + ((double)tval_result.tv_usec/1000000.0f);
        }
        gettimeofday(&amp;tval_before, NULL);
        
        if (counter==10000)
        {
            stop=true;
        }
            
        else 
        {
            counter++;
        }
    }
    return 0;
}
</pre>
<h2>Explanation of the code example:</h2>
<p>A function &#8220;gettimeofday&#8221; writes the current system time into the variable &#8220;tval_before&#8221;. A While loop will then be executed until the actual task is completed.</p>
<p>Within the While loop the system time is stored again into a variable &#8220;tval_after&#8221;. Then the time difference between &#8220;tval_after&#8221; and &#8220;tval_before&#8221; is measured and stored in &#8220;tval_result&#8221;.</p>
<p>The next step of the timer in C is not immediately obvious: &#8220;tv_result&#8221; consists by definition of 2 parts. On the one hand a seconds part &#8220;.tv_sec&#8221; and on the other hand a microseconds part &#8220;.tv_usec&#8221;. This microsecond part has to be divided by one million to get the value in seconds. Afterwards, the microsecond part can be added to the second part.</p>
<p>The added value is called &#8220;time_elapsed&#8221;. If this value is less than one millisecond, another inner While loop is opened, which recalculates the value for &#8220;time_elapsed&#8221; until exactly 1 ms has passed. Afterwards, the value for &#8220;tval_before&#8221; is redefined using the &#8220;gettimeofday&#8221; function.</p>
<p>Since exactly 1 ms has passed at this point, the timer can now perform its actual operation. In this simple code example the variable &#8220;counter&#8221; is incremented by 1. That means for each interval step (in the code example 1 ms) the counter increases by 1. As soon as a fixed value for counter was reached the program stops. In this case the defined value is 10000. Then the While loop will be terminated. But this part of the code can be easily changed for your own purposes.</p>
<p>My measurements with an oscilloscope detected an exact frequency of 1 ms, even 0.1 ms was measured exactly. This code example is therefore also very suitable for an exact <a href="https://en.wikipedia.org/wiki/Data_transmission" target="_blank" rel="noopener">data transmission</a> in the communication technology.</p>
<h2>Download files</h2>
<ul>
<li><a  data-e-Disable-Page-Transition="true" class="download-link" title="" href="https://nerd-corner.com/download/835/?tmstv=1756176792" rel="nofollow" id="download-link-835" data-redirect="false" >
	Downloadfile Timer in C</a>
</li>
</ul>
<p>The post <a href="https://nerd-corner.com/how-to-program-a-highly-precise-timer-in-c-for-linux/">How to program a highly precise timer in C for Linux</a> appeared first on <a href="https://nerd-corner.com">Nerd Corner</a>.</p>
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